This License Agreement (the “Agreement”) governs the use of digital content made available by the Licensor, whether provided for free, as a public download, through a paid membership, subscription, Patreon post, direct download, or any other distribution method.

Such content may include, but is not limited to, 3D models, Blender files, node groups, materials, textures, shaders, scripts, project files, small asset packs, documentation, notes, images, and other downloadable or accessible digital materials collectively referred to as the “Content”.

By downloading, accessing, copying, modifying, or using the Content, the User agrees to be bound by this Agreement.

For the purposes of this Agreement, a “User” means any individual or legal entity who lawfully obtains access to the Content directly from the Licensor or from an authorized platform used by the Licensor.

1. Grant of License

The Licensor grants the User a non-exclusive, non-transferable, royalty-free license to use the Content for personal, educational, and commercial purposes, subject to the limitations set forth in this Agreement.

This Agreement does not transfer ownership of the Content. All rights not expressly granted remain with the Licensor.

2. Usage Rights

2.1 Modification

The User may modify, adapt, convert, edit, or build upon the Content for use in their own projects.

However, modified versions of the Content may not be resold, redistributed, repackaged, sublicensed, shared, or made available as standalone files, source files, asset packs, templates, libraries, stock content, or similar downloadable products.

2.2 Integration into Projects

The User may integrate the Content into games, interactive media, films, animations, renders, videos, software, applications, websites, educational materials, and other creative or commercial projects.

The final integrated work may be distributed, sold, published, streamed, or otherwise shared, provided that the Content is not made available in a form that allows others to extract, reuse, or redistribute it as standalone content.

2.3 Broadcasting and Online Display

The User may display the Content in videos, screenshots, livestreams, tutorials, devlogs, promotional materials, “Let’s Play” content, social media posts, and similar online or offline media.

2.4 Multi-Use

The Content may be used in an unlimited number of projects by the User.

2.5 Free and Commercial Use

Unless a specific item of Content states otherwise, the Content may be used in both free and commercial projects without payment of royalties or additional license fees.

Any payment made for access to the Content, including a Patreon subscription, membership fee, or similar access fee, does not create any right to redistribute, resell, sublicense, share, or otherwise make the Content available outside the terms of this Agreement.

2.6 Continued Use After Access Ends

If the User loses access to the platform, subscription, membership, or account through which the Content was obtained, this does not by itself terminate the license for Content that was lawfully obtained during the period of valid access.

However, the User may not access, download, copy, or use Content that they did not lawfully obtain while they had valid access.

3. Support and Updates

3.1 Updates

The Licensor may provide updates, fixes, improvements, or additional files for the Content, but has no obligation or promise to do so.

3.2 Support

The Licensor may provide basic technical support via e-mail, Discord, Patreon comments, direct messages, or other communication channels. The scope, availability, and nature of such support are at the sole discretion of the Licensor.

4. Restrictions

4.1 No Reselling or Redistribution

The User shall not resell, redistribute, sublicense, share, upload, give away, repackage, or otherwise make available the Content, in whole or in part, whether modified or unmodified, without explicit written permission from the Licensor.

This includes, but is not limited to, distributing the Content as part of:

  • asset packs,
  • model packs,
  • texture packs,
  • Blender file collections,
  • node group libraries,
  • template projects,
  • stock content libraries,
  • downloadable source files,
  • marketplace products,
  • Patreon rewards,
  • Gumroad products,
  • subscription libraries,
  • or similar collections.

4.2 No Standalone Distribution

The User may not distribute the Content in a way where the Content itself is the primary value of the distributed product.

The Content must be incorporated into a larger creative work, application, game, render, video, or other project where it is not provided as reusable standalone content.

4.3 No Extraction-Friendly Distribution

The User may not distribute projects containing the Content in a way that is primarily intended to allow others to extract, copy, reuse, or redistribute the Content as standalone files.

This does not prohibit normal distribution of games, applications, videos, renders, or other completed works where the Content is reasonably integrated into the final project.

4.4 No Logo, Watermark, or Trademark Use

The User shall not use the Content, in whole or in part, as or within a logo, watermark, trademark, service mark, brand identifier, or similar permanent identity mark.

4.5 No NFTs or Similar Digital Assets

The User shall not use the Content, in whole or in part, for minting, selling, distributing, or promoting non-fungible tokens, blockchain-based collectibles, or similar digital assets.

4.6 No Generative AI Training

The User shall not use the Content, in whole or in part, for training, fine-tuning, feeding, validating, benchmarking, or otherwise developing generative artificial intelligence systems, machine learning models, datasets, or similar technologies.

4.7 No Misrepresentation

The User shall not claim authorship or ownership of the original Content.

The User may claim authorship of their own larger project or derivative work, provided that this does not imply ownership of the original Content itself.

5. Attribution

Attribution is not required unless a specific item of Content states otherwise.

However, attribution is appreciated. Suggested attribution format:

“Contains content by Vertex Rage Studio.”

6. Disclaimer of Warranty and Liability

6.1 No Warranty

The Content is provided “AS IS”, without warranty of any kind, express or implied, including but not limited to warranties of merchantability, fitness for a particular purpose, compatibility, accuracy, or noninfringement.

6.2 No Liability

In no event shall the Licensor be liable for any claim, damages, losses, costs, or other liability arising from, out of, or in connection with the Content or the use, inability to use, modification, distribution, or other dealings involving the Content.

The User is solely responsible for determining whether the Content is suitable for their intended use.

7. Termination

This Agreement is effective upon the User’s lawful access, download, copying, modification, or use of the Content.

The license granted under this Agreement terminates automatically if the User violates any term of this Agreement.

Upon termination, the User must stop using the Content and delete any copies of the Content in their possession or control, except where the Content has already been incorporated into previously distributed projects in compliance with this Agreement.

8. Specific Content Terms

Some individual items of Content may include additional or different license terms. If such terms are provided with a specific item of Content, those specific terms apply to that item and override conflicting terms in this Agreement.

9. Governing Law and Jurisdiction

This Agreement shall be governed by and construed in accordance with the laws of Poland.

Any disputes arising out of or in connection with this Agreement shall be subject to the jurisdiction of the competent courts in Warsaw, Poland.

10. Entire Agreement

This Agreement constitutes the entire agreement between the Licensor and the User concerning the Content and supersedes all prior and contemporaneous understandings, agreements, or representations relating to the subject matter of this Agreement.