Deconstructor is a machine that breaks down devices into their base components. This model was made for Reforged Eden scenario of Empyrion: Galactic Survival.

Modeled in Blender (with a big impact of HardOps/BoxCutter/Meshmachine). Baked in Marmoset Toolbag. Painted in Substance 3D Painter. Cycles renders retouched in Photoshop. Videos edited in Davinci Resolve. Finally, setup in Unity for importing into the game includes damage states and particle effects.

Here is a playlist with updates from various stages of making this model: